Tutorial switch Sims 3 come Sims 4 Shoes

I want to say mine English is not really good,so the accuse in this language will certainly be too late. If miscellaneous is not clear - compose to me, I will certainly answer.

You are watching: Convert sims 3 cc to sims 4

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Русская версия здесь:

Programs come convert:

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2. Open TS4 CAS Tools. In the Clone package Editor , click Select and also find the record that you produced in the Sims 4 Studio. Because that the convenience of more work, I instantly removed the Shadow map, Specular and also Normals, therefore they do not interfere. To do this, you require to click on the picture Shadow/Specular/Bump Map and also in the home window that opens, click Make Blank - conserve - go Changes.

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4. Open Clone package Editor - Mesh Manager. In a ar of View selectable by Meshpart in lod0_0 import our Sims 4 mesh, i m sorry we obtained in action 3. Click Commit Changes and save ours Package.

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6. open up Blender. In modify mode press P choose the item - All loosened Parts. Ours mesh is split into plenty of parts. Delete the mesh that the foot and also leaving just the shoes. Now we have to get back to incorporate the mesh right into one. In object mode, choose all meshes v the a button Aand organize the secrets CTRL + J

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8. open Paint.net or Photoshop. Ns personally at this stage it is an ext convenient to occupational in this program. Open up the file Sims 3 textures and also our UV-map. Customize the structure at the wanted size and also location. Save. This is our Sims 4 texture.

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10. We require to include a mesh toes Sims 4. Violin it utilizing Sims 4 Studio and also attach to the mesh shoes.

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12. Next you should do the binding. Choose mesh shoes, goes right into the Weight Paint. Turned off Sims 3 bindings, girlfriend can uncover them in the tab top top the right and using the clamping crucial Shift shifting load from toes come the shoes. Incorporate separate meshes into one, in object setting allocated meshes through the Aand organize CTRL + J and also save the document Blender. We import our Blender file in Sims 4 Studio and save.

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14. go to the Mesh tools window, add the exported mesh and set the parameters like on the picture.This is come ensure the the shoes moved together with the sliders. If you skip this point, the shoes will be there is no movement. Then import the resulting mesh in lod0_0 in the ClonePackage Editor - Mesh Manager and the remainder lods. Save.

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1. Открываем обувь в программе S3PE. Выделяем все файлы geom и img и экспортируем их в удобное нам место.

See more: Walkthrough Level 20 For Escape Game 50 Rooms 1 Level 20 Walkthrough

Далее открываем Sims 4 Studio, выбираем CAS - Создать на основе 3D объект - Выбираем обувь из базовой игры, на основе которой будет наша конвертированная обувь - Даем имя и сохраняем файл.

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