Has anyone provided the Mecha system from this game? I understand it is a small obscure however I'm an extremely familiar with Mutants and Masterminds, for this reason I desire to usage this sourcebook for a Mecha campaign. Seems favor it should be pretty funny too, recently I have been making use of a complimentary program referred to as Lego Digital designer to make mechs because that the campaign. Anyways if anyone has imput or maybe had an excellent luck with various other mech equipment let me know, thanks!
It is quite cool, but only if you desire Anime format Mecha.
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For me mechs have constantly been more like the Battletech setting, or the original world Gundam stuff. And also not so much Gundam wing or other modern-day anime mecha. Yet if you want that climate it is a an excellent system for it.
What is about Mecha the draws you towards the setting?
Oh I like Western layout mechs too. I'm a pan of Armored core but additionally Mechwarrior and even the robots indigenous Warhammer 40k.
My brother is really into the anime style like Evangelion and also stuff, however mostly i envision the project style being a cross in between Mechwarrior and Armored core (one faction uses useful robots because they are capitalistic and also strive to have actually the best for the price, the various other is more about having really well trained soldiers and will pay the price for it). Mainly though ns am currently comfortable through M&M and also this is the only Mecha publication for it! despite you might make one the end of a battlesuit it seems prefer it would certainly be kind of annoying.
I would absolutely reccomend it. The Mecha building system is pretty directly forward(as right forward as a video game like MnM can be) and you never have to worry about how fucking crazy your Mechs are because in a people full lava-spouting mad men and killer robot weeaboos no one deserve to really usage the ax 'broken'
Thanks! I've made a large evil robot for MnM using the battlesuit rules however the rules for Mecha in Mecha and Manga seem easier to work-related with.
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Mecha and Manga is a good supplement. Really flavorful, v fun rules for numerous genres typically linked with anime/manga. That covers all kinds of mechas, clear (with rules for tailoring them and building her own), but likewise goes into detail covering martial arts activity (whether it's gritty street games to kung fu movie inspired activity to competition battles come wuxia epics to video clip game/Street Fighter style games, to Dragonball Z layout cosmos wrecking martial art adventure), magic girl series, teen/high institution adventures/drama/romance, pet trainer stories (Pokemon), and others I'm most likely forgetting. Too many of great uses for skills and powers, and some really an excellent feats, both because that combat and also non-combat situations. It also offers some great info for altering the ton of M&M games to fit particular genres (comedy, action, drama, even horror). Ideal of all, every one of this material is obviously prepared to drop into any type of M&M setting you have ready to go, so it isn't tied to any particular anime/manga tone, if the isn't her thing.